Clay Tech

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translated from clazytech.com

Seven Rules For Launching A New Project

This is a slide deck I made a while back — a friend told me to reread it, and it turned out to say some surprisingly good things, so I’m copying it over here. https://www.slideshare.net/qzuryu/ss-44468259


What follows are seven points summarizing what I’ve learned, from moving back and forth between “big companies” and “startups,” about the ideal organizational structure and mindset for driving a “startup” or a “new project.”

There are obviously plenty of industries and exceptional cases where these premises don’t apply, but I’m ignoring those here

① Flexibility

Understanding toward pivots

② Prioritize speed

Push toward a solution through many trials and errors

③ Prioritize efficiency

No meetings other than discussions and brainstorms

④ Centralizing information

Limit reporting channels as much as possible. Ideally, designate one person that everyone must report to

⑤ Don’t do table-flip pivots

Pivots are necessary. In fact they’re important. But a “table flip” — a total reset — amounts to endorsing wasted time and money

⑥ Chemical reactions

Gather people with as different roots and careers as possible for the team

⑦ Think deeply, but don’t build deeply

You need to think deeply about the spec. A major overhaul of the spec after release almost always means you’ve lost But you shouldn’t build things out in depth. That’s the domain of things that have a “brand,” and it doesn’t suit a startup


Originally published in Japanese at https://clazytech.com/2015/02/334/. Translated with LLM assistance and reviewed before publication.